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Showing posts from February, 2012

Proun's sales statistics after removing the free version

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When I released the complete sales data of Proun last October, I also changed the payment model: I removed the free version and set a minimum price of $1, while keeping the Pay What You Want model. I promised to get back on whether that made a difference, and so I finally do today! An important issue I see with also having the game available for free, is that it is much easier to just download that than to pay something. No need to get your Creditcard and fill in the numbers, just click the Torrent and download. So I last October I was wondering whether removing the free version would increase the revenue of the game. This is an interesting question, because the answer is not all that obvious. Of course only a small percentage of those who would download for free, would be willing to pay otherwise. The free version doesn't bring in any money, but it does get the game played by a lot more people. This fuels word of mouth and is incredible marketing. So the free version might actua...